Okay.
Yesterday, I went to one of my daily link fishing holes and found a link to an interview with me.
Today, I went to one of my faviorate design blogs — Design Observer — and found a post about Steampunk quoting none other then my pal Sean Orland and with a photo of friend Tom Sepes Whirlyigig Emoto.
The relationship between design and Steampunk is not a new subject for this blog. I wrote a post some months ago on the subject: Has Contemporary Design Embraced Steampunk.
The article however is highly dismissive of “Steampunk” the final paragraphs sum up the negativity:
Steampunking, with its commerce driven, faddish re-skinning of their own history, is closer to Disney than punk or sci-fi. A laptop styled like a Eastlake sideboard is merely a threat of bad taste, not a threatening reaction to massive social and economic disenfranchisement. In its essence Steampunk seems suburban in its attitude: nostalgic for an imagined, non-existent past, politically quietist, and culturally insular hidden behind cul-de-sacs of carefully styled anachronisms that let in no chaos or ferment. The larger, more impossible questions are missing. How would the Victorian imagination conceive and execute a functioning computer? The answer must be more interesting than adding wood veneers to your laptop or turning a mouse into a contraption of gears that looks more like a medieval torture device.
We are being taken for rubes. At worst, the Steampunkers seem to be mediocre hobbyists with great publicists. It seems fine to me that an obscure niche of DIY hobbyists want to create an imaginary Victorian present, no matter how insular or simpleminded it might be. Reality is what you make of it, even if it is apparent that some people prefer reality to look like a discarded sci-fi movie prop. It is entirely another thing for the press, in their endless “style” trolling, to claim Steampunk as some sort of important movement. If the press behaves as a gaggle of inept tastemakers, then the uncritical pimping of Steampunk must serve as a “mission accomplished.” What it boils down to is that instead of inventing something new, the Steampunkers have mastered one of the oldest of arts: that of self-promotion. P.T. Barnum, that 19th century master of theater, hoax and hype, would be proud.
My reaction to this article is still developing.
But here are my quick first thoughts:
- This article is too quick to accept that everything the style sections have lumped together as Steampunk are of the same type. A wooden box with old gears glued to it is unlikely to be equal to, say, a complex set of brass apertures.
- The quick dismissal of a group of artists and makers as”mediocre hobbyists” smacks of the arrogance that makes most people who actual build object think that those who simply design them are over-paid snobs. Design is difficult and so is fabrication.
- Aligning Steampunk closer to Disney then punk or sci-fi exposes a lack of understand of all three. White it is true the “punk” in Steampunk came about as a reaction/comparison to cyberpunk the Steampunk does in fact have some elements in common with the essence of punk. While I am no authority on the punk movement I do know it included more then punkrock. A core element of punk culture is the DIY philosophy which Steampunkers have in spades.
- The article tosses the baby with the bathwater — in dismissing the media hype (rightly so) it also dismisses the creators of the work. It never asks why people have chosen to work in brass and copper. Why people have chosen to restyle modern objects in antique style. Brass and copper are very workable metals that require simply tools to cut, form and fuse. Unlike working with mild and stainless steel it’s easy to make things from these materials in your basement with tools from the local hardware store. Also building objects with wood, brass and copper is largely a reaction against the over use of plastics by the contemporary design lot.
- However, allot of what is dubbed as Steampunk is largely about style then function. And allot of it also has a cheesy prop look to it. But the point is not that the “Steampunk” objects people make on the weekends out of old junk are cheesy and cliche — it’s that they are making objects. Steampunk is part of a larger subculture that is emphasizing the actual making of objects.
- The author dismisses Seans quote “The wonderful thing about a steam engine is that you can follow the path of power generation …” by saying “One could easily argue that following the etched surface of a printed circuit board would provide no less a fascinating visual “map” of the processes of a computer or electronic device.” While this statement has some truth in it, it largely misses the point. Sure an electrical engineer could deduce the function of a _simple_ PCB, assuming he had full knowledge of the chips and code involved (for this reason the authors statement demonstrates a poor understanding of how modern electronics work) but your average person could not. It is because, as Sean said, you can not just see how it might function (as is with the PCB) but you can see it working (unlike a PCB) that people will stare and marvel at the steam engines and Steampunk devices that KSW shows.
- I wish I had a good publicist.
I’ll think a bit more about this. The bottom line is while there is much to malign about Steampunk there is also much to praise. It should not be picked on simply because it’s gotten allot of press lately.
7 Comments
The concept of “Steampunk” is a niche, not unlike the early American craftsmen period or those crazy guys Degas and Picaso pasting clippings to canvas or deconstructing form. To be so dismissive so quickly is like having a self proclaimed photographer that has a cheap instacam discuss the subtleties of the early impressionist paintings. Honestly, any chimp with access to a computer can make a negative comment about something in wich they are disinterested.
Thanks for the comment Stearns.
While it’s true that any chimp can make a negative comment on the internet I was really surprised to find such a snippy post on Design Observer.
And we’ll see if Steampunk evolves into anything as lasting as early American Craft or cubism.
I think for it to do so it has to move beyond the treatment of the surface towards building fully functional objects. This is something I know I and my friends and KSW and the Steampunk Treehouse aspire to do.
I hadn’t read your response before I posted on DO, and it is spot on. I tried hard to read past the snippy tone, but found Mr. Nakamura’s critique rather baseless. As I often tell my younger engineers: it’s easy to throw rocks, and much harder to make glass.
I wholeheartedly DISagree with this “Design Observer” blog. I don’t have much in the way of anything steampunk yet — I have only recently discovered it (I found out about a year or so ago), and I lack most of the skills and funds to participate as thoroughly as I’d like. That said, I do have ideas, and I do have what I’ve seen and read on sites such as yours, and they do not match AT ALL with the claims of the “Design Observer” blog.
Steampunk, from what I understand, is more about an imaginary timeline than a real past — it’s a world of “what if” supposing that the Industrial Age went a bit further, and that all manner of things modern were created in a completely different form that is Victorian more than IBM and Apple.
Further, being somewhat the computer nerd, I can guarantee you that it’s a heck of a lot easier to decipher a steam engine’s functions by its parts than it is to do the same for a computer PCB. Figuring out what a computer does (even a simple one) based on its parts, involves lots of looking up of chip numbers, a steady hand with the logic analyzer, and the deciphering of probably several hundred million lines of multiple dialects of binary machine language.
Perhaps those at “Design Observer” should observe more and jump to conclusions less…
Starhawk: The circuit board comment in the article really got under my skin. Partly because it showed a poor understanding of how electronics work but more so because it’s the exact abstractness of modern electronics that I think makes Steampunk so appealing to people.
I’m glad my blog has inspired you. That’s why I post so much about the process of designing and fabricating things.
Most importantly: the objects we create are the defining element of an artistic movement — not the words the critics used to try and understand it.
Just a note… or two…
Steampunk is pretty cool, there are things that are working.. I caught an article about a functioning R2D2 the other day. I may even dabble in it. I have seen this type of thing many times, from HH Geiger to Wild Wild West. It is exemplar of where tech might have went, and may still go. Even stuff seen in Mad Max. THe PCB comment was just ignorant, I have been in the electronics game for 30+ years, good luck deciphering anything beyond a simple circuit board… you better have the schematics for it, and lots of time… Most circuit boards today you can’t even trace… at all, they are multisurface and multilayer with myriad connections that simply cannot be seen…
This new niche, is intriguing, and seems like it could be lots of fun… do not let the ignorant or unimaginitive dismay you, after all, you are re-inventing technology for fun… even Mr. Whitney had detractors… he revolutionized an industry… LOL
Later
I read the entire article and it seems to me that he read a few main stream articles and decided to try and get a rise out of people. I don’t call myself a steampunker but I do enjoy reading about other people’s ideas and seeing what they have created.
Yes some of the crafts people are not very good right now, but they are learning and I have no doubt that they will get better with time.
I took time to join Brass Goggles to find out what this was all about. I have been a member for just over a year now and athough I prefer my southwest decor I certainly can find enjoyment in other’s creativity.
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